In the first episode of Worlds of Gamespace, Jillian introduces the show and the concept of “gamespace”, and how architecture and videogame design are intrinsically linked.
Referenced in the show:
Check out McKenzie Wark’s Gamer Theory here-
Exploring themes of architecture, urbanism, infrastructure, and design through video game worlds
In the first episode of Worlds of Gamespace, Jillian introduces the show and the concept of “gamespace”, and how architecture and videogame design are intrinsically linked.
Referenced in the show:
Check out McKenzie Wark’s Gamer Theory here-